For the first time we have a world-wide beta-testing project. A dozen play-testing groups are currently helping us develop Terraforming Mars, which we hope to release next year. It is exciting to hear the opinions and suggestions that the groups give us. At the same time, the graphics of the game are improving as our brother Isaac sets his mind to it. The new look of the cards will be brighter, cleaner and awesome:er!
Putting the play-testing to the quantative level brings out lots of special cases which we have never encountered before. This is an example, 5 cities around a commercial district is a view not usually seen.